#   This file controls how characters are spoken in spell mode.  Each entry is
#   the ANSI value of the character (4 digits) followed by the string to be
#   spoken for that character.
#   Missing entry = let synthesizer do what it wants (character spoken as is).
#   Empty entry = silent.
#   Entry + 100000 = verbose mode ("civil alphabet") version.
#   Special entry 000001 = format string for capital letters (A-Z).
000001  %c
000032 
000033  
000034  
000035  
000036 
000037 
000038 
000039  
000040  
000041  
000042 
000043 
000044 
000045 
000046 
000047  
000058 
000059   
000060  
000061 
000062  
000063  
000064  
#000065  aigh
000091   
000092   
000093   
000094 
000095 
000096  
#000097 aigh
000123   
000124  
000125   
000126 
000127  
000167  
000182  
000183 
#
#   100000+ansi value = verbose (civil alphabet) versions
#
#   upper case:
100065     al pha,
100066     bravo,
100067     charlie,
100068     delta,
100069     echo,
100070     fox,
100071     golf,
100072     hotel,
100073     india,
100074     Juliet,
100075     keelo,
100076     leema,
100077     mike,
100078     november,
100079     oscar,
100080     papa,
100081     quebec,
100082     romeo,
100083     sierra,
100084     tango,
100085     uniform,
100086     victor,
100087     whiskey,
100088     x ray,
100089     yankee,
100090     Zulu,
#   lower case:
100097    alfa,
100098    bravo,
100099    charlie,
100100    delta,
100101    echo,
100102    foxtrot,
100103    golf,
100104    hotel,
100105    india,
100106    Juliet,
100107    keelo,
100108    leema,
100109    mike,
100110    november,
100111    oscar,
100112    Papa,
100113    quebec,
100114    rowmeo,
100115    sierra,
100116    tango,
100117    uniform,
100118    victor,
100119    whiskey,
100120    x ray,
100121    yankee,
100122    zulu,
